CLASS INTRODUCTION
archer
CHARACTERISTICS:
Conjures Vector of Wind every 12s while in battle. Vector of Wind will be consumed to enhance the skill you use.
- Windtalker
- Sharpshooter
skills:
oracle
CHARACTERISTICS:
Oracle gains Holy Energy with normal attacks by chance. Holy Energy: can be consumed to enhance effect of next healing skill.
- Judge
- White Sage
skills:
rogue
CHARACTERISTICS:
Rogue gains Combo Points from normal attacks. Consuming 1 Combo Point grants 1 Combo. Combo: Increases Crit Rate, stacking up to 5 times.
- Shadowdancer
- Slayer
skills:
mage
CHARACTERISTICS:
Mage resonates with all the magic power in this world, increasing damage done by 3%.
- Pyromage
- Aquamage
skills:
swordsman
CHARACTERISTICS:
Swordsman gains Rage from using normal attacks and receiving attacks. Wrath is activated when Rage maxes out. Wrath: Increases damage dealt and reduces damage taken.
- Guardian
- Destroyer
skills:
ironbreaker
CHARACTERISTICS:
Wields the hammer and spins, dealing a total of (PATK*365%+785) damage to enemies nearby.
- Terminator
- Victor
skills:
gunner
CHARACTERISTICS:
The passive skill Alloy Bullets can increase the damage of the subsequent normal attack after casting a class skill.
- Bombardier
- Commander
skills:
combatant
CHARACTERISTICS:
Combatants can unleash a heavy strike forward, dealing damage and using the Punch Mark system to target the enemies on the path and trigger [Pursuit] with the next normal attack.
- Asura
- Qigong Master